Last Friday NBC ran the series finale of Grimm. Grimm is the odd little show that could. It was shoved into the cemetery that is Friday night, a place where most shows wither and die. Instead it managed to gather a fanbase. Not a big fanbase mind you but large enough to keep it on the air for 120+ episodes and garner a sixth season to wrap up its saga with a satisfactory conclusion. And for nerds like me and my wife, it was comfort food after a long week.
Grimm was never perfect and yet, despite some episodes that went over the top (and that’s saying something for supernatural/science fiction) it never went off the rails. The acting was usually solid but in some cases quite compelling (Silas Weir Mitchell, Sasha Roiz, and Bree Turner in particular). In terms of world-building, it was quite good. I think placing the show in Portland and bringing in heavy doses of Germanic mythology (and a few others as time went on) separated it from the pack. You also had a feeling that the showrunners/writers weren’t making it up as they went along. That helped considerably (Chris Carter, please hang your head in shame yet again).
Like many of its supernatural brethren, Grimm walked a delicate balance between an arc over all six seasons and a monster-of-the-week format. And those two stabilized each other. If the monster was lame, the big plot moved along. If the big plot was feeling stagnant the monster was rock solid. And the characters were the type that one falls in love with. Monroe, the reformed monster who fixes clocks for a living, Adalind made her way from the Big Bad to Nick’s love, etc. And of course, Bud. I loved seeing Bud.
The finale was the culmination of all the episodes this season and was quite well done. Oh, there were a few holes and a couple fight scenes that just seemed to sputter instead of fly. But it took the titular character, Nick, back to the show’s beginning and left him with a desperate choice that could not be made without help from his ancestors. A bit of that seemed like Harry Potter seeing his parents and Sirius in the forest before facing Voldemort but the truly nasty brawl that followed redeemed it. And then, when we needed it most, a magical reset button that didn’t seem contrived.
Finally, there was a coda. Set twenty years in the future it featured the kids of the series and despite sounding corny and contrived, it worked exceptionally. If anything it made a fan more melancholy to say goodbye.
So farewell Grimm. Thank you for making my Fridays for the past several years. And if I ever get to Portland, I won’t go looking for the trailer in the woods.